AI Insights · Timothy · April 2021
Q1 2021 U.S. Android Performance of Top Basketball Games
A look at the top 5 basketball games on Android in the United States for Q1 2021, revealing trends in downloads and user engagement. Insights provided by Sensor Tower.
Top 5 Basketball Games on Android in the U.S.: Q1 2021 Performance Overview
The first quarter of 2021 has been an eventful period for basketball games on the Android platform in the United States. Sensor Tower has provided detailed insights into the performance of the top basketball gaming apps, showcasing their download numbers, revenue, and active user trends. Here’s how the top contenders fared during this period.
Basketball Arena: Online Game
Developed by Masomo Gaming, this title experienced a significant spike in downloads in early February, reaching a peak of nearly 100K. The weekly active users followed a similar trend, with a considerable increase to over 200K active users in the same timeframe. Revenue for the game showed a steady increase throughout the quarter, ending with around 26K in the last week of March.
Jump Dunk 3D
From the French publisher VOODOO, Jump Dunk 3D saw a massive surge in downloads at the end of December, with over 325K downloads, but this number gradually decreased over the quarter. The weekly active users also witnessed a decline from around 449K at the end of December to approximately 45K by the end of March.
NBA LIVE Mobile Basketball
ELECTRONIC ARTS' NBA LIVE Mobile Basketball showed consistent revenue generation, with a notable peak of over 60K in mid-March. The game maintained a steady base of active users, starting with over 350K and ending the quarter with nearly 291K. Download numbers remained fairly stable, averaging around 20K to 30K each week.
Basketball Life 3D - Dunk Game
CASUAL AZUR GAMES' Basketball Life 3D - Dunk Game did not generate revenue but maintained a modest presence in terms of downloads and active users. Downloads showed a downward trend, starting at around 85K and ending at nearly 15K, while active users also saw a decrease from over 112K to just above 30K by the quarter's end.
Basketball Stars: Multiplayer
Miniclip.com's Basketball Stars: Multiplayer had a fairly stable quarter in terms of active users, with a slight dip to around 91K by the end of March from an initial count of over 94K. The game saw its revenue almost triple in mid-March, reaching over 17K. Downloads remained consistent, with a peak of over 29K in mid-February.
For more detailed insights and analysis, visit Sensor Tower.